![]() Note that the scrollbar takes up a portion of the ScrollingFrame's size. You can set the position and size of a ScrollingFrame through its respective Position and Size properties. This type of frame lets you display a lot of information for a user to reference in a confined space, and it's useful for menus and lists, such as: ScrollingFrameĪ ScrollingFrame is a frame made up of two elements: a customizable canvas and scroll bar. For example, to visually separate other UI elements, you can scale a Frame to be thin and long until it becomes a line, or create multiple Frames with different BackgroundColor3 properties. Aside from its common use as a container, you can also use a Frame for background design on a screen. If you parent GuiObjects to the Frame, they display within the rectangle. Frame Types FrameĪ Frame is a plain, empty rectangle. In addition, all frames are also GuiObjects, so you can customize their properties, such as BackgroundColor3, BorderMode, Transparency, and Rotation, to fit the aesthetics of your experience. For example, if you change the position of a Frame object with a child TextLabel, you also change the position of the TextLabel. When you manipulate frames, you also manipulate the GuiObjects they contain. You can use them for UI that either displays on a user's screen or on a surface within your experience. Selecting a region changes the language and/or content on are GuiObjects that act as containers for other GuiObjects. To delete a layer, right-click the layer and select Delete.For more information, see Work with components. To create a component using a layer or a group of layers, right-click the layer and select Make Component.Choose the export options in the dialog box that is displayed. To export layers, select the layers, right-click, and select Export.Locked layers are excluded from all the editing operations that you perform on the artboard. To lock a layer, hover your mouse over the layer, and click.Hidden layers are not visible on the artboard. To hide a layer, hover your mouse over the layer, and click.To duplicate a layer, right-click the layer and select Duplicate.To edit the next layer or artboard name, press Tab while the current layer name is still in the edit mode. To rename a layer easily, press Cmd+Opt+R (macOS) or Ctrl+Alt+R (Windows), and type a new name.To expand or collapse all nodes in the Layers Panel at once, use Cmd + Click (macOS) or Ctrl + click (Windows), and save your time and effort.To group layers, multiselect layers, right-click, and pick Group from the context menu.Import, export, and working with other apps.Commenting panel suddenly showing up on shared links.Prototypes do not render correctly in browsers.Published links do not appear in browsers.Unable to record prototype interactions on macOS Catalina.Cloud documents and Creative Cloud Libraries. ![]() Blocked-app warning when launching XD on Windows.Issue with subscription status on Windows.XD quits when you sign out of Creative Cloud.Prompt to uninstall and reinstall XD on Windows 10.XD appears as not compatible on Windows.Work with Illustrator assets in Adobe XD.Use assets from Creative Cloud Libraries.Migrate from linked assets to Creative Cloud Libraries.Work with Creative Cloud Libraries in Adobe XD.Design systems with Creative Cloud Libraries.Export and download assets from design specs.Create prototypes using voice commands and playback.Create prototypes with keyboard and gamepad.Object properties supported for auto-animate.Set fixed padding for components and groups.Create perspective designs with 3D transforms.Set stroke, fill, and drop shadow for objects.Group, lock, duplicate, copy, and flip objects.Move, align, distribute, and arrange objects.Adobe XD, Big Sur, and Apple silicon | macOS 11. ![]()
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